Game
Outertale (Project Spacetime)
3 years ago

Small change of plan: I won't redo encounter attacks for Aerialis patch. Instead, once I finish the patch, I will work on attacks a little bit each day that I make Citadel. This way the patch doesn't take an eon, but new attacks still happens by the end.


Reason: Making many attacks especially when I am making no progress on a new area will be very painful, but if I only have to do a bit each day and I also have a new area to work on at the same time, it will soften the blow.



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Facial expressions for another character are done! Only one character left to add faces for in the next demo.

Here's a small sample:

Here at redleaf industries, we have expert planning capabilities :3

2x size facial expressions for Iver are complete! Thank you to @gamebrielvoid for the concept art.

This wolfo is the boss (of the employees) at Readleaf Industries. Wonder what they'll think of you walking into the factory unauthorized...?

And now, the other character's facial expressions are done as well! All characters now have walk sprites, dialogue sounds, and facial expressions, which means I can freely write the rest of the next demo dialogue.

Big progress!!

Next demo is 56% complete

To whomever it may concerneth

Here at mavis & co we take development very seriously

OUTERTALE v5.05 has been released on Baidu(百度网盘) and 123云盘, in celebration of the Chinese new year! The GameJolt and Itch.io mirrors will be updated tomorrow.

https://pan.baidu.com/s/1q-tyaqwmjRPMvYepHdRI6g?pwd=psot

https://www.123865.com/s/UI15Vv-JQXfh (password: psot)

(artwork by 天兆)

chillin' by the SYRUP cooler

can you believe it guys

literally 1984