Something common in 2D games is that the maximum modes of custom night have background music, whether it's intense or fun, and I'd like to do the same, but I don't know what music would be appropriate, and I can't create it myself because I'm not very good at making long pieces of music yet.
I'll see what I can do here.
I was thinking about the plushies in the office. I said it couldn't be done due to optimization issues, but I think I found a solution.
I can make the Plushies a single asset, and I think adding just one more won't affect the optimization much. You'll earn them when you complete the first max mode. I think there will be 6 or 9 plushies.
All the cutscenes are finished now.
And finally, the entire original soundtrack is finished, and the last one has already been added to the page. I think this is the game with the most soundtrack that I've ever made myself.
That just means that the auto-save is the only thing left to finish.
The game is 90% ready, so there's a chance that the full game will be out in a few weeks :D












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