
Next up
It's a one in a lifetime offer!
Small sneak-peek on some of added areas before proceeding into chapter 2. There likely will be some changes.
It's only a small sample but this does tell me people still find these interesting. I may make a short game based on a pirate campaign I once had.
Looks a little better but eh... maybe too big (lmafo). Things like these will change even after a full release (which won't be for a while).
A very small glance at chapter 1. Still a ways a way and there likely will be changes.
Me: *Sees a clever structural design* "Damn, that's actually very good. I should follow this philosophy."
Also me:
More has been added to the game, though it's very little in the grand scheme of things. The weapon change is a little jank right now but it works. I'll definitely have to find a much better workaround somehow.
A small glance to show what to expect. There likely will be changes. Majority of the NPCs shown here do have some dialogue, whether it's useful dialogue or not is to be discovered.
A minor showcase of some of the progress. There likely will be changes.
Slowly levelling up my level design. Still a lot to improve on, though.











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