Game
Husk Nights

5 months ago

Small out-of-teaser-character comment, but due to a new branch of Godot releasing, I'm holding off any more huge changes until the Steam version updates to the latest version.

You'll still have a game this month, rest assured. Stay tuned :]




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Post Demo discussion

Hello hello. After 7 days of continuing development on Husk Nights, I can say that the game is about 70% of the way done (compared to the Demo's 30%). Work is getting done, progress has been made every day

See you soon :)

Saturday, June 28th.

Full release.

Husk Nights 1.0.0

See you there.

NEW YEARS UPDATE ::: STATE OF HUSK NIGHTS 2 ::: BHZ ORIGINALS INCOMING

withered cindy pixelart

Husk Nights 2: Demo out on September 20th

https://gamejolt.com/games/husknights2/1019439

Helpy!! (49/365)

I think it heard me.

Not HN2 related, really, but I did wanna post this neat screenshot I got whilst working on my personal project.

That fella right there uses an alternate version of the Fox/Rabbit movement code from Office 1. How neat!

FleshBound | Cinematic trailer

We're TEN FOLLOWERS AWAY from 100 on Husk Nights 2! I've put more work into the Office 3 update, alongside squashing the plethora of bugs that comes with a game, admittedly, not well tested. Work also continues on the new project, called 'CAVES'. for now.