4 years ago

| Small Steam demo update |

Bugfix: UI control with arrow keys fixed

New Added: New button layout for the level selection buttons.

Game/Demo on Steam: https://store.steampowered.com/app/1570600/SlimeJumper__Ultimate_Jump/

Community: https://gamejolt.com/c/SlimeJumper-dxqfav




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1/3 New Menu´s and Animation + script reduced to one quarter (1/4). this is the first of three contributions.

----- major update | demo version 0.1.2 -----

------| new |------

- The first five levels in ‘Adventure’ mode have been added.

- New button layout

-------| Bug fixe´s |-------

- Slime no longer floats slightly above the ground.

I'm already starting to slowly update the designs. (I'll get to do the same with Steam, but Steam has a lot more images in different sizes). Yay...)

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

3/3 Font revision and the announcement. this is the last of three contributions.

Welcome @YahahaGames to Game Jolt by giving them a follow!

They're an international publisher dedicated to transforming indie games into global successes.

Check out their game Midnight Special here: https://bit.ly/midnightspecialgj

2/3 New Ui design for mobile devices, pause menu added and bugs fixed. this is the second of three contributions.

Mobile Control is Back! and NEW Slime Animations!

It is now possible to play the game on mobile again. The Slime has also received its first animations.

(these are now no longer single images but are animated in unity which makes the animation smoother).

👨‍🚀Born from Yahaha Studios' no-code game engine ecosystem, Yahaha Games is a small publishing team with members from Finland, Singapore and China, dedicated to transforming indie games into global success. 🙌Thanks for supporting us!

Platforms are coming back, with an important new feature!

The platforms are finally back with an important new feature. Now it is possible to set an infinite number of points from which the platform can move back and forth instead of just 2.