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Mini Update - Improved Mad Dummy fight
After some consideration, I added a few adjustments. - Mad Dummy has lower starting Attack - Magic Attack ACT now increases Mad Dummy's Defense, has a 85-100 damage range, as well as uses Ralsei's spell sprite
Mini Status Update 5
After weeks of studying, I've figured out how to create fully functional critical hits with single reticle weapons.
Anyway:
- Added working Single reticle weapons critical hits
- Added low HP and DOWN colors for Multi/Single Battles.
Mini Status Update
Fully fleshed out the ACT/SKILL menu swap function.
Added a new spell to the Vessel's SKILL menu.
Fixed a few bugs.
Finalized the SavePoint menu.
Thanks to @AlexAndIndy , @KreeperKilla551
, and @Fortniteballsfunny
for being Playtesters!
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Edit: This isn't for update 2.0.0. This was just to test my skills with certain things.
Mini Status Update 2
Added a special "Shayy" easter egg. If you have Shayy in your party, upon encountering Toriel, "Punch Card", a Shayy Megalovania will play, and the background will change.
(Go to 00:24 for the fight)
The music is an absolute banger.
This will be the new thumbnail for Kristal Battle Mode.
Took me 3 hours, but DAMN was it worth it.
I did a complete overhaul of the Deltatale Library's TP system, as well as added a configuration that allows you to switch between Character color Battle UI, and the regular Undertale one. How's it look?
I made a new spell system for the Deltatale Library. Pressing down while over the ACT button switches you to the SKILL button, and up to switch back.
The battle theme, LOVEstruck, is an official OST and replaces Rude Buster.
Mini Status Update 4
The Battle UI has been completely redone. This UI supports both Single Party and Multi Party battles.
June 1st Mini Status Update
The Stat Menu has been reworked entirely, and a new Config option has been added for ease of access.
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