small update: I have reprogrammed my skin system now it is still as big as my old script but when I add new skins I don't have to add new lines of code! :D (with the old code I would have to add 8 lines per new skin)
Game on Steam: https://store.steampowered.com/app/1570600/SlimeJumper__Ultimate_Jump/
Next up
the body is as good as finished. :D
----- major update | demo version 0.1.3 -----
------| new |------
- New Ui Animations
- New Text Font
-------| Bug fixe´s |-------
- Menu Movement fixed
----- major update | demo version 0.1.2 -----
------| new |------
- The first five levels in ‘Adventure’ mode have been added.
- New button layout
-------| Bug fixe´s |-------
- Slime no longer floats slightly above the ground.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Platforms are coming back, with an important new feature!
The platforms are finally back with an important new feature. Now it is possible to set an infinite number of points from which the platform can move back and forth instead of just 2.
Here you can see the weapon in action ;D
Demo Update: 0.1.1
New:
- Particle effect when the player jumps
- Button for Mobile to open the pause menu
Bugfixes:
- Auto-run after game paused
Follow @Finji on Game Jolt!
They publish a bunch of cool video games and make some themselves too! They're currently working on developing Usual June (https://gamejolt.com/games/usualjune/999157).
i'm in the process of redesigning the weapon. on the left you can see the result so far.
what do you think?
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