4 years ago

#SnailUpdate #LastShadow
Hey hey people! I'm currently working on update to Last Shadow. Look out for next post with some screens from game!

If you have not seen it: https://gamejolt.com/games/lastshadow/540778




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#SnailUpdate #LastShadow #Unity

Hey hey people! Today I was working to make my last project better! I spend whole day at programming better shooting mechanics. On next step I want to add some enemies with weak point etc Soon I'll make a post with roadmap!

Hey hey people! Recently I released game where you run your own store and drop loot at night! Check this out! https://gamejolt.com/games/braveseller/584466

#SnailUpdate #Unity #Shadows #GameJam Hey hey people! This week I take part in Totally Ranked Jam. Also I'm just starting messing around with 2D shadows :O This is my first game jam and I'm really excited :D

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

#SnailUpdate #Unity #LastShadow #GameJam Hey people! There's only 6 hours left to the end of GameJam :o So little time so much things to do as alaways :D Up here is main menu look. It does the vibe.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Hey hey people! This week I was working on update to my mobile game. Now it's much more intuitive to play! Check this out: https://play.google.com/store/apps/details?id=com.DriftingSnailS…

BB #DevLog #3 Hey hey people! Here is an example how you will be assaulted by enemies :o It's just a prototype and it needs aaaa lot of work. I still think about any background idea and I can't figure out any :/

@balmut is a Jolter to Watch! They post great game dev updates! Follow them before the quest ends on October 15 and you'll get Coins!

BB DevLog #1 Hey hey people! I'm working on new mobile game. I want to keep DevLogs running every few days. Main idea is about Bounce and Break things. Up here is animation I created to help aiming. Stay tuned!