Game
Eternal Hope

5 years ago

Sneak Peek! Temple of Souls! And we want to thank you the support all these years! <3


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BAZEKA: A 2.5D BattleRoyale Project: It was 1 year of super focused development. The deadline was short, the uncertainties were great and amid research, tests and failures I managed to complete an impeccable project.

*Available now on Steam*

A beautiful journey of love and death.

bit.ly/EternalHope_Steam

Hey EveryOne. We was working hard on the portability of our beloved game EternalHope. Finally, we made it. It was an incredible journey. To celebrate, we have a lot of Digital Copies of Eternal Hope to giveaway! Come join us at http://bit.ly/DHGdiscord

Update Development.

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Hi guys. A video-log of where we are and where we are going with the development of DeadbyDread. Please bring us with your feedback!

Hey guys, we have decided that we will broadcast our work every day here in the studio. If you wanna say "hello" to us, here is the link: https://www.twitch.tv/doublehitgames2 wish you a good week <3

Working at a Char Selection intro for DeadByDread, using Cinemachine DollyCart with Timeline. What are the suggestions?

Working with IA navigation for soon bots. Im using NavMeshFloor without navMesh agent, just to know all corners for a determined path, so im controlling agent with native controller, passing direction of waipoint as input direction! What do think about?

If ScoobyDoo 90s Sness, had married Friday the 13th and they had a child, then that child would be Dead by Dread. Here is some of the news that is made for the closed tests soon. Please gimme your suggestions!