1 year ago

Sneak peek: What do you think of my randomly generated city? The buildings are AI-generated in 3D. It’s gonna be an urban war-themed rogue-like in third person.

Sorry, no animations or textures yet—it’s all placeholders for now!




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Player-Movement working for my isometric/post-apocalypse game

Finished making a Low-Poly player model (the idea was to make a Sci-Fi astronaut soldier), so here we go...

W.I.P Halo-Like FPS style shooter. Do you like it?

Wanted poster for Wrath, the first in line to be taken down by Rose 🌹 🔫

Working on an animal-crossing like, post-apocalypse game on #godot. What are your thoughts on this idea?

A youtube comment suggested that the player can manually split the tether in the middle for a new anchor to swing from, what do you guys think? would this be an interesting twist?

AI-Buddy can now given commands, to flash rooms. [W.I.P.]

Spooky ahhh ghost-town 👻- what should be the game around it 🎮?

#UnderwaterDiving 1.0.9 BUILD 22

You are an underwater diver surrounded by aggressive fish and minefields

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 20260405

Available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

Devlog #1

Hey everyone, over the past two weeks I built a low-poly sci-fi city, added simple AI, and created a central conquest point they fight over.

Sector 1313 is inspired by the original Star Wars: Battlefront (2004/2005).

More to come soon.

— Edi