3 months ago

POV: You've walked through a city 100 times and think:
"I could totally build this in Unity & Blender!"

Reality hits:
“Damn… this is crazy hard...”




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Devlog #1

Hey everyone, over the past two weeks I built a low-poly sci-fi city, added simple AI, and created a central conquest point they fight over.

Sector 1313 is inspired by the original Star Wars: Battlefront (2004/2005).

More to come soon.

— Edi

Working on an animal-crossing like, post-apocalypse game on #godot. What are your thoughts on this idea?

don´t mess with the gang [W.I.P]

Toy Bonnie animation! Also hi guys

W.I.P Halo-Like FPS style shooter. Do you like it?

Another object I taught my #Blender class how to make... Can you guess where this is going?

Spooky ahhh ghost-town 👻- what should be the game around it 🎮?

Join me on an epic journey as I create a thrilling third-person shooter, blending the relentless combat of Helldivers 2 with the brutal chaos of Space Marine 2

Here's an antique hourglass I made in #Blender for my game "What Was Found at Ravenhill"

I really like how this one turned out

AI-Buddy can now given commands, to flash rooms. [W.I.P.]