8 months ago

POV: You've walked through a city 100 times and think:
"I could totally build this in Unity & Blender!"

Reality hits:
“Damn… this is crazy hard...”




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Sneak peek: What do you think of my randomly generated city? The buildings are AI-generated in 3D. It’s gonna be an urban war-themed rogue-like in third person.

Sorry, no animations or textures yet—it’s all placeholders for now!

Spooky ahhh ghost-town 👻- what should be the game around it 🎮?

Working on an animal-crossing like, post-apocalypse game on #godot. What are your thoughts on this idea?

The first demonstration of the Fredtime Plus gameplay.

This is not the final version everything shown may change in the future.

Devlog #1

Hey everyone, over the past two weeks I built a low-poly sci-fi city, added simple AI, and created a central conquest point they fight over.

Sector 1313 is inspired by the original Star Wars: Battlefront (2004/2005).

More to come soon.

— Edi

[WIP] new wake up animation

don´t mess with the gang [W.I.P]

Player-Movement working for my isometric/post-apocalypse game

Here's my #BubbaPortrait I made in #Blender for the Cozy Caravan quest! He's such a cute character so it was really fun to figure out how to recrate him in 3D

W.I.P Halo-Like FPS style shooter. Do you like it?