Game
Five Dank Nights at Memes 3
2 years ago

So... Am I done?


Lets talk.

Today I have basically finished everything with Five Dank Nights at Memes 3 other than implementing Turbowarp extensions. This effectively means the game has its scratch release all done, and I only need to add code that isn't possible on vanilla scratch (which is mostly just stuff for the options menu) and then package the game. Seeing as this should be pretty easy to do, there isn't any reason to have all versions of the game release on the same day.

Something I will definitely do is make both an in-browser version and a downloadable executable version. If you have played around with Turbowarp Packager before, then you would probably know that Turbowarp recommends Zip and HTML applications over making applications meant to be for different platforms. Even though I will still make a downloadable executable file for windows (and possibly make some other files for Mac and Linux operating systems), using the browser version is still recommended instead of the executable.

Saving is transferable using a code, so there shouldn't be any issue getting your progress back in case you want to switch from browser to executable.

The game will also contain one "DLC" night which will lead to two unlockable characters for the custom night. As time goes on more will be added, filling out the locked spaces in the custom night menu.

I also finished setting up Bandcamp and Soundcloud accounts. The soundtrack will go public on those and will also be uploaded to the gamejolt page as soon as the game is released.

Now some people are probably wondering what's next after the release of the game. While I won't explain or hint at them here, I will say that there is a 100% completion cutscene teasing three upcoming projects. I am more than excited to reveal them to you all, so stay tuned.

As for now, I will try to finish the adding the extensions and then release game this week. I will finally rebrand the account after that, so be on the lookout.



2 comments

Loading...

Next up

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Another house i made long time ago.

Have a good Boi

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Finished work on the emotions of a new character for the tank universe

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM