Game
five nights at eirls 2 (remastered)
4 years ago

so for some reason this is my first fully done game,and its less popular than my unfinshed one so im thinking of makin a update to it, but idk what to add to it, i might make a dlc add on to it, im open to suggestions of what to do next after dpm releses




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--update--

version 0.6.5 the "suprise bug fix and should make the game actually playable" update is now out, details below

--sneakpeek--

updated dustshift chara info card for those who have her. and a quick rebalence to how her shifted gaze move will work

--up and coming content--

phantom foxy pixelart

41 minutes

the game is not dead!

im still working on the sound patch. heres some screen shots of progress along with the progess list of what left to do (taken from my discord server)

psycho

yeah im not doing a full dev log this time

just did a shadow update, basicly there was a 1/4 chance during swap sans hurt attack where he would js soft lock you

cuz there wasnt a 4t text code despite being able to select a 4th option. returning null

--update--

0.6.6 is out! the "100% bugless fix" update

featuring bug fixs, and a skip text button (x) so matchs dont take 10 minutes

the game is now 100% functional and grind able

I am making a FNAF TCG

---update--

the bug with you only being able to get 2 sans's is officaly pacthed. the detector was only regestering if you had above 1 free draw, so when you had 1 left, it wouldnt let you get your 3rd.

when people said this was a bug i misunderstood