Game
five nights at eirls 2 (remastered)
4 years ago

so for some reason this is my first fully done game,and its less popular than my unfinshed one so im thinking of makin a update to it, but idk what to add to it, i might make a dlc add on to it, im open to suggestions of what to do next after dpm releses




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UNDERTALE:MULTIVERSAL BATTLES V 0.5 (very base/wip) EARLY RELEASE is now out

after a LOT of sweat and tears the pokemon styled undertale fighter game has something to show. play in first 3 days for DUSTSHIFT!chara in after the TRUE!dust patch

--sneakpeek--

updated dustshift chara info card for those who have her. and a quick rebalence to how her shifted gaze move will work

excuse the absence, mouse has been being extremely fucky ever since the move, the game is not cancled

have a teaser for true dust until i get a video out. fun fact, true dust blasters have a entirely random pattern that took a while to code in

Reaching the Goal #SaveJim

--sneek peek--

no more deals chara got recond into the cannon chara. im not sure if her moves will chance, probably the ones with the heart lockets. but thats for a later time.

THE MAGIC HOUR | OUT NOW! (READ)

--UPDATE LOG 0.5.2--

bugs fixed: the unintentional soft lock of dupes preventing players from getting a starter squad.

features added: frisk now has texts if your too broke or alr have dupes of all the characthers in that class

should be playable now

--update log (update droping in like a hour or tommarow and praying nothing breaks)--

v0.6.3 (THE AURA DUST UPDATE P1)

Rotten

--SNEEK PEAK--

dustshift!chara character card. why does she use phobias?

isnt her theme called like..automophibia or smth like that. what ever, it was a cool concept to come up with!

someone generally weak who uses mental stuff to bring real pain