3 years ago

So, I am in fact making a horror game in the Godot engine. Working on the enemy movement and modeling variations of the houses. In the meantime, be sure to support the development of my projects by buying Blockhead 2D from the GameJolt store! Thank you. 😊




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PERSEPHONE will not be available for download or purchase on GameJolt, but instead I will be creating a Steam storepage for it and selling it on there.

Meanwhile, here's the trailer for the game. Enjoy and stay tuned for more!

Working on Persephone still! Most of my time has been dedicated to learning more about Godot's 3D aspect, improving what's already there and adding things to the game as well. Here's some sneek peek screenshots! More to come and stay tuned.

Finishing up PERSEPHONE. I will probably be uploading it on August 1st. Meanwhile, find the odd piece of grass in this picture.

Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?

I am still working on the game and it's undergoing a ton of changes, like lighting, mechanics, etc. I did decide to keep using Godot 3.5 because the project as it stands is much more stable. Video and a new version will be uploaded soon!

Happy Devruary! Devruary Day 4 celebrates @ElPichon ! They're just a bird who likes to draw! They're also the developer behind The Bunny Graveyard II and Chunky JUMP!. We also have a question for the devs of Game Jolt: How Did You Learn Game Dev?

Been awhile since I've posted, but the Steam storepage is now available! The game will be available to download on September 3rd. Be sure to wishlist it!

https://store.steampowered.com/app/3162670/PERSEPHONE/

A new version of Blockhead 2D has been released with new textures and some bug fixes! Enjoy.

Happy Devruary! Devruary Day 5 celebrates @ExpoDev ! He's the founder of PMH Interactive and is working on The Obsessive Shadow and more. We also have a question for the devs of Game Jolt: What keeps you making games when it gets tough?

Day 3 of converting a 3.5 Godot project into Godot 4.2

Guess I gotta make a new model and reimport it lmao

Could totally pass as the game's antagonist