5 years ago

So i am restarting production of my games and i may or may not be teasing my next games look right now




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I wanted to take the time, sit down and express what my goals are for the release of this game. (and before you ask why this is tagged with Hollow Knight and Undertale, I must ask you to bare with me) https://store.steampowered.com/app/3376920/Fractured_Balance/

I worked some more on the visual identity of Fractured Balance and here is the final result. I decided to go for a multi-layer parallax back and foreground Hollow Knight Style. Wishlist on Steam if you want to play this version: https://store.steampowered.com/app/3376920

A while ago, The idea of a tower or automated defence was suggested for Fractured Balance and now. This ghost fella exists. (now he isn't completely finished so he might not initially be in the Demo release, but he will be in the Demo and Full game)

NEW ANIMATION ON MY YOUTUBE N TIKTOKK !!!

There going to be Update Delays, here is why:

I have been working ALOT and here is what I have done have:

Implemented 2 fun mechanics:

1. Implemented: Dashing into a enemy instantly kills them

2. Implemented: Falling on a enemy kills them and resets your jump allowing you to jump on another enemy killing them

Wishlist here: https://store.steampowered.com/app/3376920/Fractured_Balance/

ATTENTION EVERYONE!!!!

YOU WANNA BE APART OF FAZBEAR HISTORY??

Wanna help celebrate FNaF???

Well here’s your chance!!!!

Read article :3

Post-Steam Next Fest log

What’s Coming Next for Fractured Balance?