Game
Crash Bandicoot: Landed
2 years ago

So I forgot a very crucial settings option for the game, mouse sensitivity and smoothing sensitivity. So the camera may be a pain in the ass to control for a lot of people, sorry bout that




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Another preview of the game. Woods of light during the night time

Update No. 1: Here's the current state of the game, currently I have just the basic movement in with some WIP animations. And art from R2/R3 for the assets

Development has Re-started! Read below..

I'm probably going to release a demo of this level, once it's complete. Just need to finish a few systems up, get some animations in, and finish the last part of the level. Will also make a little teaser or something before releasing the demo

May as well drop another preview

Did some work on a new area, nothing here *yet*

Christmas update, coming sometime soon! #CrashBandicoot #Fangame #indie

I've been hard at work making some of the basic features in Rayman. Here's the purple lums in action, well, in a screenshot. Thinking about posting a little playthrough of the Woods of Light level I've been making

I need to just show how the game looks while playing in-editor compared to the sandbox I just released. So here's a short video. The differences have me pulling my hair out trying to figure out what the hell is going on with it.

Not Dead Yet!