
Next up
Don't mess with kitty 🐈💣💣💣
Almost finish the demo I'm so excited!!!
So yeah, another character design for my project heh, everyone pls say hi to Roff! I've so much in mind for him
Just playing around with the new giant enemy~ I need to adjust some stuff to make it harder, but I'm really proud of what I already have:))
hihi!!! just wanted to show u this new enemy for my game! I wanted to add a simple enemy that just wanders around, you know... to make some points and get some money and... that hehe (°◡°♡)
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
I just made a small update to my game and added splash arts owo, I'm not the best at using Clip Studio but I think they came out well haha
Hihiiiiiii! I just uploaded my first casual mobile game and I'm very nervous, I just finished fixing some last minute bugs with Google Play Services. I''m sharing with you this short improvised trailer, I''m free to any criticism :)
Seal Island Intro! For #ScreenshotSaturday!
finally added a new "optional" hability! Rewind can be use to trick enemies, to save your life, to look cool with other players... at the lobby you can select a movement hability, you can choose between double jump, cannon ball, or rewind.
hope u like it!












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