2 years ago

So I need help again it’s auto does his

Mine also normally does auto but with this specific on collision does not it just types in on collision I tried typing the code by hand but everything just showed an error please help https://youtu.be/XtQMytORBmM

Time 41


The Unity Tutorial For Complete Beginners
GMTK is powered by Patreon - https://www.patreon.com/GameMakersToolkitUnity is an amazingly powerful game engine - but it can be hard to learn. Especially if...
https://www.youtube.com/watch?v=XtQMytORBmM


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So hi Took me two days to make this guy but I need some help I honestly don’t know how to rig that well so if anyone can help me on that if there’s a way to send people the model to rig please do please comment if you can I also will do trades for a rig

I edited this model and I imported it to cura and it will not work like where I edited it was just gone missing like a giant hole the little holes are supposed to be there how do I fix it

All I did is sculpt a little bit

I edited this model and I imported it to cura and it will not work like where I edited it was just gone missing like a giant hole the little holes are supposed to be there how do I fix it

All I did is sculpt a little bit

Just finished modeling this new enemy character for my game!

Next are animations and attack pattern AI for it!

#indiedev #indiegamedev #gamedev #indiegame

Hey i need some art for my game i need some furniture and walls thats what it looks like now and pls dm if interested or my insta is fnaf_master_and_max pls i need help

Ranged Enemy Animations and AI Logic in the works!

I cannot get this to work please help I’m doing this tutorial https://youtu.be/XtQMytORBmM I am at the part where the pipes duplicate and it keeps making too many clones too fast please help me I’m begging of you

in-game trophy view (you can tell i'm running out of things to show)

So I finish my bonnie model I have one problem I don’t not know how to import him to SFM because I animate on there Let’s just say that everything was breaking when I tried to render him his arm was originally up but in Rinder image it put it down