So I started this week by sketching out possible Levels 1 and 2 to be used in the game. Along with that I have made/uploaded more sound effects, and I am working more in FamiTracker, and hopefully finishing another song, this weekend. #KSURetroGames20
Next up
I have started to familiarize myself with the coding and processes of GameMaker to determine the limitations of the software and to see want mechanics I can put into the game.
getting the character scripted for melee and ranged attacks and going start working on the enemys.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Update 2.627
New challenges & new effects!
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
it happens
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!










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