Game
Castle Climber
6 years ago

So I started this week by sketching out possible Levels 1 and 2 to be used in the game. Along with that I have made/uploaded more sound effects, and I am working more in FamiTracker, and hopefully finishing another song, this weekend. #KSURetroGames20




0 comments

Loading...

Next up

I have started to familiarize myself with the coding and processes of GameMaker to determine the limitations of the software and to see want mechanics I can put into the game.

#KSURetroGames20

getting the character scripted for melee and ranged attacks and going start working on the enemys.

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

I was bored, so... ManutKat.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Showing off player 2 😎

What do you think?

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

My D&D art for my family so far (WIP if you couldn't tell)