So I started this week by sketching out possible Levels 1 and 2 to be used in the game. Along with that I have made/uploaded more sound effects, and I am working more in FamiTracker, and hopefully finishing another song, this weekend. #KSURetroGames20
Next up
getting the character scripted for melee and ranged attacks and going start working on the enemys.
I have started to familiarize myself with the coding and processes of GameMaker to determine the limitations of the software and to see want mechanics I can put into the game.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Fan art for Foolish I'm feeling kinda better so I drew this
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Regular exercise is key for healthy wings.
Try it out!
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarÃa Regla. It is one of the natural wonders of the country!










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