So I started this week by sketching out possible Levels 1 and 2 to be used in the game. Along with that I have made/uploaded more sound effects, and I am working more in FamiTracker, and hopefully finishing another song, this weekend. #KSURetroGames20
Next up
I have started to familiarize myself with the coding and processes of GameMaker to determine the limitations of the software and to see want mechanics I can put into the game.
getting the character scripted for melee and ranged attacks and going start working on the enemys.
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
Runestones: from concept to in-game modelπΏ
Shadow The Hedgehog X pixel art
I was bored, so... ManutKat.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6β¦).
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698










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