5 years ago

So, I stumbled upon this bug...


Recently, I've been playing the Android version of Don't Forget and I see this happening quite often. When you PVP with someone, sometimes the attacks the opponent sends are visible for a bit. Then, they disappear, the box surrounding the SOUL gets wider, just like in the screenshot and I take no damage until "the attack" ends. My guess is that my phone may be causing the problem, because its Android version is a bit old and it may not be handling everything in the game as it should (also, the gameplay is slower than in the PC version, if that helps).



1 comment

Loading...

Next up

❤ DONTFORGET - May 2025 Mini Status Update ❤

(Read inside for the latest information on v2.8.0's development, including a new look at the revamped overworld, reveals for two new mechanics, and more! Plus, some thoughts on DF's 9th anniversary!)

❤ DF CONNECTED v2.7.15 is available now!

This patch adds new locations and character costumes from Deltarune Chapters 3+4, new file import options for Offline Mode, rebalanced corruption battles, and much more!

(Read inside for the complete changelog!)

absolute df cinema

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Bandana Dee the Dream Friend

I was bored, so... ManutKat.

Finished work on the emotions of a new character for the tank universe

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.