But whenever I press left or right the character becomes flat and stays like that but on their video it works just fine despite us having the same code, I do know the reason why this happens it's because their sprite in the room area (a room is what affects the look of game whenever you boot it up) and I have it scaled to be 1 inch bigger so it explains why it makes it flatter so I wanna know how to fix it, even when I try to make the sprite wider it still makes it flat whenever I move left or right. (Sorry if I made it hard to understand what I'm talking about, I'm literally trying my best to explain it)

So I used this tutorial https://www.youtube.com/watch?v=Y6l02DcpSR4 on how to make a platformer and when I got to the part where I needed my player's sprite to flip when they move left and I followed it correctly. (read article for more)
Next up
#FanArtFriday Rabbid Peach celebrating Easter W.I.P
#GJAsks Hello. My name is Pizza Tower, what’s yours?
You’ll love my game, it pops in your mouth with flavor
#GJAsks ironically the most powerful sword in all of fiction
Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy!
Wishlist the game now: https://bit.ly/LuckyTowerUltimate
#DrawABirdDay this counts right?
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
#FanArtFriday I draw a lil R.E.P.O guy in Gamemaker if that helps
#GJAsks well Undertale's kind of my last option
#LuckyTowerUltimate is OUT NOW on Steam and Nintendo Switch! It's your turn to become the Chosen One and rid the land of Evelius’s tower for good! https://store.steampowered.com/app/1700270/Lucky_Tower_Ultimate/
#FanArtFriday thank you Lamb for teaching me about Rigs










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