Game
LISA: Nevada
1 month ago

So little thing with the supposed remake:
Story's actually gonna have a connection to Madness
Less generic fights, more actual mechanics
No more stupid glaringly obvious references
Remaking it from my original plan before the takeover, basically




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Enemy state sprites! There won't be a state sprite for every single state, but I plan to do ones for at least unarmed, fallen, and on fire. ignore him doing a crowbar attack while disarmed, his fights not fully finished

Note, there's gonna be periods of nothing sometimes, we're still working on this, I just tend to forget to make posts because I'm busy fighting this fuckass BT WHY DO THEY SPAWN IN GROUPS FUCK YOU HIGGS

Figured out a way to do battle music intros to prevent weird looping (you may possibly recognize the song, album was released under CC BY-NC-SA so i can use it as long as its attributed to the creator, and industrial fits well :D)

who up writing the stupidest fucking commit messages yes I will not always make fully serious posts I love being an idiot

WAS TESTING NEW STATE SPRITES I FORGOT I MADE THAT THE CRYING ICON AGES AGO GOD I HAVENT TOUCHED THIS PROJECT IN AGES

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Finished work on the emotions of a new character for the tank universe

Microsoft Windows XP Unprofessional (windows logo prototype)

Why walk when you can jump?