Game
LISA: Nevada
6 months ago

So little thing with the supposed remake:
Story's actually gonna have a connection to Madness
Less generic fights, more actual mechanics
No more stupid glaringly obvious references
Remaking it from my original plan before the takeover, basically




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Enemy state sprites! There won't be a state sprite for every single state, but I plan to do ones for at least unarmed, fallen, and on fire. ignore him doing a crowbar attack while disarmed, his fights not fully finished

Note, there's gonna be periods of nothing sometimes, we're still working on this, I just tend to forget to make posts because I'm busy fighting this fuckass BT WHY DO THEY SPAWN IN GROUPS FUCK YOU HIGGS

who up writing the stupidest fucking commit messages yes I will not always make fully serious posts I love being an idiot

Figured out a way to do battle music intros to prevent weird looping (you may possibly recognize the song, album was released under CC BY-NC-SA so i can use it as long as its attributed to the creator, and industrial fits well :D)

WAS TESTING NEW STATE SPRITES I FORGOT I MADE THAT THE CRYING ICON AGES AGO GOD I HAVENT TOUCHED THIS PROJECT IN AGES

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

So here's the first of the zodiac signs i will make for the next weeks.