
Next up
This week we're going map-by-map and setting up all the crazy things that happen. Then we end each day with a quick playtest of the new areas and take some notes on improvements to make first-thing the next morning. #screenshotsaturday
We made a scene validator tool today that tells us exactly which NPCs are misbehaving and how to fix them. #madewithunity
Happy Devruary! Devruary Day 13 celebrates @shadecore
! They're the indie game dev behind Realmshade! We also have a question for the devs of Game Jolt: What feature took way more work than you expected?
There are SO many ponies in this Professor intro cutscene 😂 #screenshotsaturday
We really wanted to show off the variety during the first impression and introduction to the world of #BattleGemPonies! 🐴💎
@HowlingHamster
are long-time Jolters whose upcoming game Sub-Species was just written up by The Escapist!
Celebrate their upcoming game by completing the quest celebrating them!
You can hardly tell in pictures, but these monitors have completely different color settings and it changes the feel of the Peridot Woods map so much it's crazy. 🌳
Experimenting with Lighting illusions using Tilemap layers. 💡#gamedev #pixelart #madewithunity
Gives the city a cool night life vibe that takes me back to Pokémon Gold & Silver...
Today's mission has been sprucing up maps so players can't just walk past all the interesting obstacles. (That mostly means strategically placing rocks, trees, and walls everywhere. 🪨 )













0 comments