Game
Five Nights at Freddy's 4: Ultra Custom Night
12 hours ago

so, that previous post is now outdated. i found a way to optimize all the images for the 16:9 aspect ratio and the game is now SMALLER than 1.0, with the 2.0 MFA now being 463 MB as opposed to 1.0 being 494 MB.




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testing the max modes is definitely going great

some progress ive made during my work with this as of rn

the characters in monochrome are the ones not programmed (all of the secret characters being color isnt gonna be whats there in the final game, just screenshot thing)

Sorry Trash & the Gang, but y'all are going bye bye. Everyone welcome The CTF Gang!

It's for you

vvv- Open it -vvv

They've moved...

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Vro does not like couples #fnaf #fnaffanart #fivenightsatfreddys #ValentinesDay

And today, Phantom Freddy's mechanic is revealed.

And today, I reveal Molten Freddy's new mechanic.

There really is more than just the cams, vents, and ducts.

Happy Devruary! Devruary Day 13 celebrates @shadecore ! They're the indie game dev behind Realmshade! We also have a question for the devs of Game Jolt: What feature took way more work than you expected?

hint at a new nightmarionne mechanic for 2.0

i havent explicitly stated this but 2.0 is meant to have more creative mechanics than the mechanics you already saw in 1.0 and make the game way more fun. (i fucking hate 1.0 now btw xdnt)