Game
Happiest Day
6 years ago

So the astute among you may have noticed I didn't post the game in time for the game jam, despite my last post. Turns out some stuff happened! Them's the breaks.

A better explanation:


So the part about me procrastinating horribly was true! I also, over the past week, really did want to finish the game. Unfortunately, some real life stuff got in the way at the last minute.

I'm going to be making a few post-mortem updates, detailing what I learned from everything and what I wanted the game to be. I'll also post some of what I actually completed, if only so my artist doesn't feel like they wasted their time! (Sorry.) Some day, I might released something playable, but... not soon.

Sorry to everyone who was looking forward to playing it!

1
1


0 comments

Loading...

Next up

Engine Update!

I've decided to switch to Unity, because the game is a bit less visual novel-y now that I've worked out more of what I want to do.

Chiaki Nanami!

Runestones: from concept to in-game model🗿

I was bored, so... ManutKat.

"Our work is never over" they said.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Szayel Aporro Granz - Bleach

Regional Bulbasaur. #Pokemon

Made my first ever animation.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)