1st: UE 4 standard save system-saves will be available even when you're offline and will be stored on your PC/laptop, but if save file somehow gets corrupted your progress will be lost.
2nd: Gamejolt cloud save system-saves will be ONLY available online when you're logged into your Gamejolt account in the game, but it eliminates risk of saves becoming corrupted because instead of being stored on your device it will be actually stored inside of your Gamejolt account data.
Which one do you prefer?
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