Game
Yume no Ketsui: Beyond the Sky



1 month ago

Some cute "manuals" explaining some mechanics.
#rpg #cute #manual #mechanics #gamedev #indie




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Working on a char to honor my supporter! @XUR565_Official

Just programmed and implemented the environment rendering transitions (day, evening, and night), and it's working great... at least as far as I've tested! ๐Ÿ˜† Feels amazing to see the world slowly shift as time passes! also a reference for the clock idea.

โœจ Devlog Healing mechanics ideas!

Iโ€™ll probably still keep potions in the game, but I really like the atmosphere this new healing method brings. ๐ŸŒŸ

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

New traps for the tower!!!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

๐ŸŽ‰ I just got some awesome new props to improve the gameโ€™s environments โ€” including ancient ruins, glowing stones, and village-style assets!

โœจ Yume no Ketsui: Beyond the Sky โ€“ Alpha Demo is out now! ๐ŸŽฎ After a long month of non-stop development, the very first playable version is ready! ๐ŸŒŸ

There's still a lot to improve and polish, but this demo marks the first real steps!.

Our first post is a gif because we are BRAVE It's not moving in the preview but here we goooooo

A small combat mechanic! The bat has a special condition to be defeated: โ€“ If you sneak up without being seen, you can take it down with a single hit! โ€“ Alternatively, if you have the Anulator Sword, it disables the bat's barrier while itโ€™s chasing you!