Game
Two Sides Of Hell

1 month ago

Some early conceptual previews of the gameplay


compuer3ui.png

It’s been a while since I last updated the devlog. This time, I’m sharing a few images. I won’t go into detail about the UI shown in them, but you can get a glimpse of some gameplay mechanics and systems in the works.

The first image is from the night-guard phase—the core gameplay of this FNAF fangame. It shows part of the night-guard office environment. Here’s a small spoiler: the office has exits in three directions. You can leave the office and enter the nine connected rooms, which hold the key to surviving the night.

takie3_ui.png
level.png

The second and third images are from the game’s skill interface, which is still in the early planning stage.

vn_ui.png

The last image comes from an in-game cutscene minigame—a short escape-puzzle segment with some light meta elements.

Finally, thank you to everyone following the project! Some of the interface visuals have also gone through a round of redesigns. Feel free to check them out.



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