Next up
An array of weapons
Finally I have something to show off about this game, very unfinished but I'm proud to show of more than a lighting test
Pete's new Design, combining the best features of Beta Pete and HD update Pete (rendered in blender unity version might look slightly different)
I really need to post updates more, sorry about that. Been working on a horror themed roguelike for a few months
Into the Water
Sorry posts slowed, making important progress but less interesting progress, makes it hard to know what to post, FPS is better, more post processing, physics interactions, working on terminal system. I plan on doing open betas after I finish each night.
T̶̶w̶̶o̶̶ ̶H̶̶a̶̶u̶̶n̶̶t̶̶e̶̶d̶̶ ̶E̶̶y̶̶e̶̶s̶̶ ̶2̶̶ ̶/̶ ̶T̶̶w̶̶o̶̶ ̶H̶̶a̶̶u̶̶n̶̶t̶̶e̶̶d̶̶ ̶E̶̶y̶̶e̶̶s̶̶: ̶R̶e̶b̶o̶o̶t̶e̶d̶
VIVUS METALLUM
Nostalgia-Bait Springtrap
Never Thought I could make Pete look this good


















0 comments