Game
2 Haunted Eyes 2

4 years ago

Pete's new Design, combining the best features of Beta Pete and HD update Pete (rendered in blender unity version might look slightly different)




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Sorry posts slowed, making important progress but less interesting progress, makes it hard to know what to post, FPS is better, more post processing, physics interactions, working on terminal system. I plan on doing open betas after I finish each night.

Finally I have something to show off about this game, very unfinished but I'm proud to show of more than a lighting test

Sorry it's been a bit since I've given you an update. Takes a long(and boring) time to port the animatronics to unity.

I swore to myself I wouldn’t post anything to avoid spoiling the new gameplay… but here’s a small sneak peek, the most exciting feature yet: your character’s legs move when you turn

1st section of night one is finished, dealing with burnout recently I'm gonna work on some side projects for a little bit, might look into bringing more developers onto this project once I'm ready to work on it again

I am making a FNAF TCG

I present to you: a really stupid stress test!

also a very barren version of the plaza grounds

less blurry version: https://www.youtube.com/watch?v=inu9SnE1s2Y

T̶̶w̶̶o̶̶ ̶H̶̶a̶̶u̶̶n̶̶t̶̶e̶̶d̶̶ ̶E̶̶y̶̶e̶̶s̶̶ ̶2̶̶ ̶/̶ ̶T̶̶w̶̶o̶̶ ̶H̶̶a̶̶u̶̶n̶̶t̶̶e̶̶d̶̶ ̶E̶̶y̶̶e̶̶s̶̶: ̶R̶e̶b̶o̶o̶t̶e̶d̶

VIVUS METALLUM

psycho

Sorry to change characters I've already shown off. The time the game takes place has been changed to later in the timeline.