Game
Toy Battalion


2 years ago

Some new images of the game, set on Cinematic level graphics, my toaster sacrificed itself for these images, R.I.P Toaster Computer.




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31: Enemy counter and different animations depending on what state you're in.

30: Sword attack, berserk acceleration, changed some models, and montage I-Frames.

35: Tested making a physical HUD, all I had to do was put a Widget in a spring arm and put it slightly in front of the camera.

@Patata1236 is a Jolter to Watch who makes games and art for fun! Follow @Patata1236 before the quest ends on November 18 and you'll get Coins!

Devlog 9: Level Design

Started trying to learn better level design, the maps aren't as ugly to look at anymore now.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

37: Newest version released.

34: New VFX, some model changes, a new enemy, gibs, new sword effects, finally got a radar working. Working on better level design, and now I need to improve performance, again... Oh and a cutscene camera for melee crits, melee is the only way to heal.

Which of these is your favorite animation?

29: Berserk mode and sword trail.