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JICE
6 months ago

Some new sounds for the flying tin cans The toasts they throw now actually sound soft and crunchy




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Wire now can grab enemies, to make it easier to shoot them up close!

Added sounds to the wire movements and a short time dilation window when the grabbed robot is close to player.

Progress on the new weapon - wire-whip! Decided on the middle ground between making it a full physics-based effect and a mesh. Like it so far, but there are still some other quirks left to flesh out

This week's Fan Art Friday celebrates Baldi's Basics in Education and Learning! Accept the quest in your quest log to get started.

Adding some chocolate-themed objects to Spaceport. And cookies.

@MewMarissa is a Jolter to Watch and and a game developer who takes pride in attention to detail and producing quality work! Follow @MewMarissa before the quest ends on April 8 and you'll get Coins!

Made it so any mesh can now become a throwable. Here I am throwing a cookie and a trashcan

An outline to highlight the interactable objects. Took some time to find a color that would really pop out.

Great news! 📢 @Aya_Games has joined Game Jolt!

They're the indie studio behind the haunting & atmospheric horror platformer Ayasa: Shadows of Silence.

Follow the development of Ayasa: Shadows of Silence at https://bit.ly/AYASAGAME

Made a model for another enemy robot. This one is supposed to resemble a french press, but still look similar to the Toaster. They work in the same company but on different floors.