Ok. So I know many have been waiting for demo ver 2, however I want to say that it will unfortunatly be the last thing I release for the current game build, as I feel like this current build does not come close to my own skills at making a game, so here is what is going to happen. Once I get everything on the current build ready ( Legacy Version ), I will begin development of the game again, but this time it will be a build of much higher quality, overall polish and a much better story. I know it's a bit sad, but I feel this decision is best for the game.
Next up
Well the game will be 3D again. However unlike other infinity engine games, the game will be reliant on momentum. ( In fact, I deleted the code for the boost so that I can focus on making sonic control the way I envision the adventure controls being)
Have a continue
Project Immortality Final Demo Teaser.
( Just a heads up that this has a bit of a lore drop, however it does give better context to the part with eggman after that metal sonic boss fight )
Remember that chase scene from the Tails saving Rout.
Well hope you like multiple chases. ( It's a WIP, also I gave Infexenite his nose back because I just kept forgetting to remove it )
Short teaser for UT Rework
Random frame from the intro of Sonic Adventure
Still going
New UT animation coming this week. ( This animation will reveal a major addition to the story of the game )
Fine, here are screenshots from demo 3.
Now can you all stop asking how far into development demo 3 is. As demo 3 will be out when it is complete and up to my standards
Did a test animation to see how well I could animate classic sonic










1 comment