Ok. So I know many have been waiting for demo ver 2, however I want to say that it will unfortunatly be the last thing I release for the current game build, as I feel like this current build does not come close to my own skills at making a game, so here is what is going to happen. Once I get everything on the current build ready ( Legacy Version ), I will begin development of the game again, but this time it will be a build of much higher quality, overall polish and a much better story. I know it's a bit sad, but I feel this decision is best for the game.
Next up
Creating a new model for the special stages.
Remember that chase scene from the Tails saving Rout.
Well hope you like multiple chases. ( It's a WIP, also I gave Infexenite his nose back because I just kept forgetting to remove it )
Added some options to the rework. ( Also for those who have "skill issues", you can pick how many lives you get. )
For fun I decided to put together a bunch of concept art I did during the planning phases of the first two demos. ( with some demo 3 things as well. ) This includes the sketches of the victims, early designs for XSEIKYO and a detail many missed in demo 1
Short teaser for UT Rework
Working on one of the death scenes.
Some sprites that will be used
Knuckles move set will have more combat options than just a punch.
( Still a WIP and stage is a test stage, not a actual part of Knuckles survival rout )
Underwater Ruin overhaul. ( Also added sounds for when tails walks on dead animals )
Have a continue
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