Game
FPE - Five Nights ( at Freddy`s) Powerful Engine
11 years ago

Some news!


Hello, dear visitors Game Jolt.

And so in the fall, I and my colleagues on the development plan to resume development of FPE engine.

Here I was thinking and far-fetched that we can do something more.
Not just an editor of its five nights of the game, but a full-fledged designer of games of any genre.

Now general framework for the development of the engine chosen and autumn we will start.
It is interesting to know your opinion, you need to implement, and which should be avoided.

Thank you for attention.
ShevchGames.



1 comment

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ŸŒป, so do we improvise with this post you're reading. ๐Ÿ˜‚

What's coming out of your own improvs? ๐Ÿค”

#Pecaminosa | #IndieDev | #OST | #Jazz

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereโ€™s a guy playing the sax for some reason.

#screenshotsaturday

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Update 2.627

New challenges & new effects!

Regional Bulbasaur. #Pokemon

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

2d lighting experiment

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!