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This one hurts

Screen space grass=infinite grass

Skeletal sprites https://turbowarp.org/660372392?fps=60. Works great but still much to be done. missing: correct roll, costume switching to match view, animations, optimizations.

SGI-STRIKE REMASTERED - WEAPON DEMO

Does anyone know any good depenetration algorithms I have tried and failed. https://scratch.mit.edu/projects/866654399/

First Shockwave 2 project ever has been remade.

Experimenting with planar global illumination in unreal engine 5. (not screen space, lumen, or rtx)

One step at a time (engine state update)

Statics in blam have been completed.

Next on the todo list before a demo release is dynamics, physics, menu(what you see is an old version that is currently being rewritten), and first person animation system.

Death animations and blue torch.

Basic, configurable, and trainable neural network free for various uses. https://turbowarp.org/722616262?fps=60&hqpen&stuck&limitless