Official
UI in English/Spanish/German/French/Italian , more might be added in future updates if many suggest one language to add
Windows Port
Controller Support
Planned if possible
Mobile Port
Linux Port
Mac Port
Official
UI in English/Spanish/German/French/Italian , more might be added in future updates if many suggest one language to add
Windows Port
Controller Support
Planned if possible
Mobile Port
Linux Port
Mac Port
Intro cutscene is now in work Might gonna add Controller UI later, so you know what to press
Dev Team Application for my second project
The development has only recently started, but I’d love to know what you expect or hope from the game and what you’d like to see in it. Your feedback will really help make sure the game doesn’t end up feeling boring for anyone! No answers won't help_
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Finally got a better AI structute, that is very simple to setup and test. Yeah was remaking the AI, since the old code was way to huge.
Dive into the cozy post-apocalyptic open world of Critter Cove!
Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."
Wishlist the game: https://bit.ly/CritterCove
My bday is soon :D
The Discord Server for LITW is now stable. Fell free to join to not miss early acceses and lot of other stuff! https://discord.gg/GYyz9JPU What the game is about you see in the article
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
Redoing the Q&A for reaching 1k Views on the game page! 1. Please put down a question, even if you don't have ideas 2. Don't make random or joke questions
3. Try to not ask the same thing as others
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