Game
The Wall






1 month ago

Some updated screenshots of The Wall, our first Visual Novel in Dad and Son Games. A horror scifi visual novel for mature audiences.




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7 days of non-sleeping work side by side with my son we’re worth it! We are so happy to get the first prize of the narrative jam!!!!

Gamejolt, you can’t imagine how important this is for us as a small dev team!!!

Thanks!!!

The Wall is a sci-fi horror visual novel packed with cinematic, action-driven moments and interactive QTEs that keep every scene alive. This clip shows the first escape sequence — where your choices decide the path… and your survival.

After a long day of hard work and problems at work, you get back to your place to relax. This area will introduce several elements that will change during the game according to your choices.

Fight the dead. Fear the living. Collect them all.

The Walking Dead Universe has entered the Game Jolt Shop!

Get 'em now: https://gamejolt.com/#shop

#gjbroadcast

These are the first minutes of gameplay of The Wall, a scifi-horror adventure set in a distant city. Sorry, because it's still in spanish. We are working in a full trailer with english gameplay. ;)

@pm-studios ' Bandit Trap has an open beta RIGHT NOW! It's open until 3 am ET on Nov 30th.

Quests celebrating the beta have entered your quest log.

Play the game for FREE: https://bit.ly/BanditTrapSteam

The Wall features a variety of gameplay styles to keep the visual novel dynamic and engaging. In this minigame, the city’s AI tries to invade your mind — and your only defense is to resist its commands before it takes full control of you.

This was a very early teaser trailer for the game. The final visual style wasn't still refined but the overall mood was already there.

Happy Halloween! Today's prompt is Pumpkin! Each day in October, you’ll get a new prompt and a new quest at 12 pm Eastern! Go to your quest log to find the quest! It'll expire tomorrow at 9 am PT / 12 pm ET.

Due to the limitations in Renpy for deep mechanics with popups or events, we're thinking on migrating the game before building the rest of changes to ge for a final version with more mechanics and events. What do you suggest? Gamemaker? Godot? Other?