Game
A Week At Joe’s

2 years ago

Some updates!


I’ll try to keep things brief, but I’ve been making significant progress on the development of Night 2. I’m still developing some ideas, but everything is going at a steady pace, considering how much stuff I’m already working on (IRL and on other games.)

I was considering making more QNA polls, but most people aren’t really commenting, so I’ll stick to normal updates. Depending on the reception on this post I’ll change my mind about it.

Welp, that’s mostly it! I’ll keep all of you in touch in case anything large happens.

I’ll leave all of you with the unedited version of my PFP and the new Thumbnail!

ae4af7b1-8526-4a87-b7ee-995e41070457.jpg


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Next up

Sorry for the silence! We’re working on some interesting stuff behind the scenes. Until then, have a glimpse at how the menu may look!

Some concepts for the animatronics in Night 4/6.

phantom foxy pixelart

41 minutes

New thumbnail.

I swore to myself I wouldn’t post anything to avoid spoiling the new gameplay… but here’s a small sneak peek, the most exciting feature yet: your character’s legs move when you turn

#FNAFMOVIEIRT

found out this was a thing

Y’all can contact me on discord if this ends up going through.

Sneak Peek of Night 1’s office!

psycho

I am currently looking for 3D character/environment modelers that can replicate Scott Cawthon’s style faithfully. I am open to stylized art as well, depending on how it may look.

An example: