Game
JICE

2 months ago

Some variations to greyboxing: started with laying down a path that a general player would follow (orange spline), then set some interactive elements (jellys) along the path, and finally - set up some obstructions.




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Created another spline for faster placements of obstacles. It randomly spawns objects along the path. Later on I can use these as guides for where to place the final props.

Made some new different waffles, here they are without textures!

Spacious arena-like room to introduce a new mechanic and give a mini objective. There will be a moving gate-mouth at the end of a conveyor that will need to be fed

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

This time - more factory related models. Most of these are from free packs, with me simplifying the models and applying my own materials and textures.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Remaking the weapon system to allow (in the future) the use of various different things as weapons besides the default pistols. Fixed some bugs along the way, so now shooting during run and slide works as it's supposed to.

Greybox continues. This is a part of the depot level that is less about processing goods and more about multi level office space.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Some more greyboxing. This part is a multi-level room where you need to carefully plan your steps or risk falling down and having to restart your progress.