Next up
Chapter 2 progress is coming along swimmingly; one more map to design and all need polish, scenario stuff is decided, enemy set in the works, dialogue needs writing, and chapter's new game mechanics need programming.
Look forward to Chapter 2!
Chapter 2 will introduce a new feature - bug catching!
"Bug catching?" I hear you ask; "Will it serve any real purpose?"
Well ... why not have a look?
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
Finished work on the emotions of a new character for the tank universe
a drawing I did because I was boredπͺ. But I love how it turned out.π
An infected room from the second part of Cybel ! Are you up for some cleansing?
Szayel Aporro Granz - Bleach










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