Game
FNaF World XL
5 years ago

Soon.


Bad News: Since there's still quite a bit to do for the "Rising Challenge" update, it'll be split into (at least) 2 parts.

Good News: Part 1 is VERY close to being ready for release! (Just need to do some final fixes/balances/tests.)

Even Better News: Billy won't be the only mini boss to face off against...

stinkbomb_teaser.png


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Suppose it was about time that some of these skills got a little extra kick.

Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

I might be having too much fun with this process...

How about we change things up?

Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.

While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.

First signs of danger.

That time of year again.