1 year ago

sorry




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so ya'll remember Shed 17, that one Thomas and Friends parody where the trains are actually biofused humans?

yeah, i tried making a fangame concept out of that but i later thought it was ambitious

this would've been complex to code despite its uniqueness,

this was such a useless drama lmao, here's me playing the fnaf 3 beta game that stirred up drama

https://www.youtube.com/watch?v=Y5KQibjv1Mg

i'm gonna tweak out and crash out and fuck out

And what is an Endo without its suit

YO! me and @blackboy74 made a surprising collab together to make Stuffed 2 V4, where i made the jumpscares for half of the characters, go check it out!

https://gamejolt.com/games/Stuffed-archives/1017721

William Afton and his stupid purple car he cared about more than his KIDS

if you made a fnaw game, how would you make it stand out and give it a unique identity?

circus freaks is a good example because it uses 3d rooms rather than the same old google image aesthetic every single fangame uses

please answer in the comments

i still find this funny

Environment Work As Of Late