Honestly, I thought with having to stay at home and all over the past year and a half, I would be more inclined to be productive here, but it turned out to have the opposite effect on me. The whole time I've just been low-key feeling anxious about this and that, and my daily routine has been a mess.
I simply haven't had the will to do much in terms of gamedev, not with this project, and not even with my personal stuff. It's been difficult for me to even submit something for a 2 day game jam, something I've normally been more enthusiastic about.
Even still, I want to see some closure with this project. I just don't really have much of a plan at the moment. As I said before, I'm remaking the game because I did not really know what I was doing with the first, and there are a couple of features I'd like to implement that really call for remaking the game from the ground up:
Both are features that I wish I had been able to implement before, and both are features that have been in pretty popular demand: a 2-player mode, and fullscreening. (Yes, I heard you guys loud and clear; you wanted the ability to fullscreen, and so I'm here to finally deliver!)
Here's a little sample of the prototype for the remake. Nevermind the lack of detail in the background or the apparent jankiness in some of the movements; I'm still figuring some stuff out. Still, this should give you a rough idea of the direction I'm going with this.

Aside from being too stressed to focus on this project, I must admit that I've gotten myself distracted with a couple of other games.
Particularly a couple of RPGs... You know, there's that one, particular horror game that came out last December, which I managed to get myself hooked on and have pretty much been using as a coping-mechanism.
Then if that wasn't enough, I had made the mistake of picking up Miitopia last week and haven't been able to put it down. XD

In conclusion; I'm still here, I'm still alive and breathing. I haven't lost the means to keep going with this project, but at the present I've been lacking the drive. I still want to finish this project one day, I just can't say when and don't wanna promise anything.
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