Next up
If anyone is curious about the amount of foes to defend yourself against that will be in this game, I'll definitively say: more than a dozen.
sonic r :D
Eh, felt like showcasing the roster a bit earlier than what was initially promised... Also the FNaF movie came out today, so I guess that's also noteable.
Okay, I find it odd how sometimes, when I check up on Rivals of Aether after downloading some stuff from the workshop, the placement of some of these characters/stages gets pushed back & I don't know how that happens.
rare Super Sonic L
(if you couldn't tell: yes, I only got the 'Sonic Gems Collection' just for Sonic R. I am so fucked right now :D)
If anyone's wondering: Nope, I won't release any demo for it. Not that I'm some toxic bastard, I just think that people can wait for it, because developing this game isn't too slow for me... Which does not mean I'm rushing it btw.
I'm not sure if I'm alone on this, but: the redesigns for SMG4/SMG3 have grown on me. I never really hated them, but I also didn't have a clear opinion on them. Taking a look back at them, however... they're pretty alright, in my opinion.
For clarification: The 1st thing I've done for Fredi's 1 & will do for this one is designing the characters. Getting the simple things out of the way 1st just seems like the easier thing.
Eh, decided to show a bit of the map for this game. It might look like more of the same (as in: the same as Fredi's 1), but I assure you: It'll be way different.
(oh, and the random stuff is to simply cover up the rest, cuz surprises & stuff)
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