Next up
Not much done. I've been moving my stuff to CT, getting my office all re-set up, and trying to sort all my stuff, plus trying to balance all that with one other job & prepping for another job. So I've been pretty busy! Anyways, here's a dead chicken.
Have to travel for work, so I'm not able to do too much this time. Made a bridge though! Still scary, in a pinch...
Finally finished the chicken skeleton model. Still need to paint the model white black & poke some holes in it. I never want to make a skeleton model ever again now. Also, I hate silkie chicken feet. Both for modelling, and as just a thing that exists.
This gif more or less summarizes my mental state the last month.
I'm trying to jump back into 3199, but updates may be more spaced out for a while. I'm really sorry for the delays, but life has been hectic recently with no signs of slowing down soon.
So...it's been a while, huh? I think I'm starting to get my mojo back, and I plan to start updating this game again, maybe on a bi-weekly basis this time. To show that I mean it this time, I've started work on the opening cutscene!
This isn't a game update, this is just something that I kind of need to write & post for myself more than anything else. P.S. As of now, this doesn't mean 3199's going anywhere yet, don't worry. Quite the contrary, I think.
It's still very early in development, but I've been working on the shed the player will be visiting in the game, with a creepy basement/laboratory.
Modelling takes way too much time for me...
OK, little pep-talk to myself really helped, cause I was on FIRE this week! Among other things, I'm adding landmarks to the map and started work on a new model, the deer! (don't get attached lol)
I'm so slow with this game... I got around to programming some of the "scares" in the game. You know when you shine a flashlight in an animal's eyes and this happens?
Still working on that shed & basement, honestly those metal sheets are what's taking up the most time. Still have to texture everything, though...
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