Game
Flappy Gaben
5 years ago

Source code of GameMaker Studio's Flappy Gaben under GPL3 license is available on GitHub!

https://github.com/5FB5/FlappyGabenGM




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So, my work on the Godot version of FG is still in progress. It's cool that the game will have a new universal user interface and many GD's features make it easier to develop the game many times over

FG 2.0 development progress. Now background made with GPU particles. Thanks to Godot :)

2.0 "The GaBAN" Update Released!

Yey, my achievement system is very close to the end. Right now I added easier code interface, so achievement notification window can be called via 1 simple emit signal function (of course you must add achievement_ui node to scene you need)

Yep, first steps of my achievement system. It can read json file and show icon with achievement's name (animation includes). Now I'm working on interfaces for user-friendly code.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. πŸ˜‚

What's coming out of your own improvs? πŸ€”

#Pecaminosa | #IndieDev | #OST | #Jazz

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

"Our work is never over" they said.

a drawing I did because I was boredπŸ˜ͺ. But I love how it turned out.😊

brung back my old oc plus a new one

...they don`t have names yet tho