Next up
FG 2.0 development progress. Now background made with GPU particles. Thanks to Godot :)
So, my work on the Godot version of FG is still in progress. It's cool that the game will have a new universal user interface and many GD's features make it easier to develop the game many times over
2.0 "The GaBAN" Update Released!
Yey, my achievement system is very close to the end. Right now I added easier code interface, so achievement notification window can be called via 1 simple emit signal function (of course you must add achievement_ui node to scene you need)
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Another house i made long time ago.
Shadow The Hedgehog X pixel art
What you all think
Levels' maps.











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