Next up
So, my work on the Godot version of FG is still in progress. It's cool that the game will have a new universal user interface and many GD's features make it easier to develop the game many times over
FG 2.0 development progress. Now background made with GPU particles. Thanks to Godot :)
Yey, my achievement system is very close to the end. Right now I added easier code interface, so achievement notification window can be called via 1 simple emit signal function (of course you must add achievement_ui node to scene you need)
2.0 "The GaBAN" Update Released!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
"Our work is never over" they said.
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
a drawing I did because I was bored😪. But I love how it turned out.😊
not the greatest house, but it's a house! :D
Coming Soon...











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