Game
Flappy Gaben


5 years ago

So, my work on the Godot version of FG is still in progress. It's cool that the game will have a new universal user interface and many GD's features make it easier to develop the game many times over




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FG 2.0 development progress. Now background made with GPU particles. Thanks to Godot :)

Yep, first steps of my achievement system. It can read json file and show icon with achievement's name (animation includes). Now I'm working on interfaces for user-friendly code.

2.0 "The GaBAN" Update Released!

Yey, my achievement system is very close to the end. Right now I added easier code interface, so achievement notification window can be called via 1 simple emit signal function (of course you must add achievement_ui node to scene you need)

So

i may or may not make an full art of some person or i may just leave this like that-

Fan art for Foolish I'm feeling kinda better so I drew this

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Runestones: from concept to in-game model🗿

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)