
Speaking of the fanart question from yesterday, Did you guys know I save all of your fan art?
All of the art I have seen really means a lot to me, and inspires me to keep working on the series :)
thank you guys!
Next up
Finally getting around to animating Charlotte's updated model ^^
(don't mind the face textures, that's just how Blender displays them)
Here's a little PAC-MAN render I did to celebrate Christmas ^^
I had a lot of fun trying to re-create that PS1 FMV look from the original PAC-MAN WORLD ^^
Working great on steam deck!
Doodles N°21 (11/30/2024) + sneak peak of trtf 2/3 major update pack by @ShotOfRabbetDev
and @hattybeff-beam ![]()
(Click on the post for see better)
One of the criticisms with KICK-BELL's demo was that the stages were too large and zoomed out.
Here's a quick look at some of the updated stage design! You can complete them a lot quicker, and you have more player visibility now that they're smaller ^^
400 Follower Reveal: Yip Model Rework Railey (Current Progress) Reveal Camera Greyboxes
Waiting animations
Playing around with the new movement and it feels amazing to control. (This footage was taken when slopes were still a little broken, so animations might be iffy in this footage).
Using the SAGE Demo's first stage as a test layout.
Made a silly Yap and Yell OC, meet Bow-Wow!
Created a texture based depth shader for the face ^^










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