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3 months ago

Spines/Quills rage mode shader test for Shadow, still working on fur fixes and mess.

#Shadow #WIP #Unreal #Maya #Substance #CC4




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Maria day 01, pretty rough, human likenesses take forever but at least I don't have to jail break the model since there wont be any extra joints lol.

Cross post from YT FYI

Transferred back to CC4 with the new bones skinned and physics bones enabled in Unreal work done. Now on to Maria! https://youtu.be/oPx_JkUi1Kw #Shadow #CC4 #Maya #Unreal #Final

All bones made it in walked the asset right over and the face rig was intact for all facial morphs except the blink. Now to polish the shoe and glove skin weights.

Maria Day 03 progress updates. More face edits and temp hair update. #Maria #Robotnik #AlylaBrowne #Sonic #Shadow #SA2 #SonicMovie3 #FanArt #CC4 #Zbrush https://youtu.be/ju6tuGxgcBM

Back at my home work station now, fur patch updates with reskinning involved. Last steps are re skin weighting botched areas on the shoes, springs and gloves.

Great news I could walk entirely new copied foreign spine/quill meshes right back onto the main rig with copied over new bones & weights and it wont break the facial rigging! #WIP #Shadow